![]() ![]() On April 3, Mozilla announced that it was working on a WebVR browser called Firefox Reality specifically for standalone VR and AR headsets-many of which will be launching in 2018, from the Oculus Go and Google and Lenovo’s Mirage Solo to the HTC Vive Focus’ international launch. (It also makes it easier to publish a VR experience without having to publish to each and every platform. WebVR makes it possible to experience VR within your browser, making it significantly easier to hop into VR experiences regardless of the headset you have and without having to download a new app for each experience. That’s what makes WebVR such an appealing concept. Talk to anyone working in the space and they’re bound to complain about how difficult it is to find new VR experiences, how they’re tired of downloading app after app after app, and how maddening it is that so much content launches exclusively on Rift, only on Steam VR, or specifically for Windows MR. However, VR as it is today is much more fragmented. I imagined navigating digital places, people and things in a way similar to walking through my neighborhood. #Firefox vr desktop app movie#Whether you love the new movie or hate it, the book is what gave me a glimpse of what VR could be. Here’s what browsing might look like in VR, and since everything we do these days is in a web browser, this really matters. ![]() But, that particular brand of WebVR is just one of many approaches. Mozilla just announced its Firefox Reality browser for standalone VR and AR headsets. ![]()
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